During my tenure as an educational game designer I worked with international colleagues situated outside of the United States. In order to communicate effectively, I created quick and easy video previews of our games in addition to the formal game design documents. This proved to be an efficient means of overcoming any language barriers that may impeded development.

My experience also brought me the opportunity to rig and animate various characters for certain projects.

The story-oriented senior thesis with which I concluded my college excursion in 2015 can be found below.

ALEXANDER WOODY | 3D GENERALIST

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